کتاب های Dave Shreiner
An Interactive Introduction to OpenGL Programming
Dave Shreiner, Ed Angel, Vicki Shreiner
Interactive Computer Graphics. A Top-Down Approach with WebGL
Edward Angel, Dave Shreiner, 2014
OpenGL ES 2.0 Programming Guide
Aaftab Munshi, Dan Ginsburg, Dave Shreiner, 2008
OpenGL programming guide
OpenGL Architecture Review Board, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis, 2005
OpenGL programming guide
OpenGL Architecture Review Board, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis, 2007
OpenGL Programming Guide
OpenGL Architecture Review Board, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis, 2005
Interactive Computer Graphics A Top-Down Approach with Shader-Based OpenGL
Edward Angel, Dave Shreiner, 2012
Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL
Edward Angel, Dave Shreiner, 2011
Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL, 6th Edition
Edward Angel, Dave Shreiner, 2011
Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL, 6th Edition
Edward Angel, Dave Shreiner, 2011
OpenGL ES 3.0 Programming Guide
Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner, Aaftab Munshi, 2014
OpenGL ES 3.0 Programming Guide, 2nd Edition
Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner, Aaftab Munshi, 2014
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3
Dave Shreiner, 2013
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3
Dave Shreiner, 2013
The Official Guide to Learning OpenGL, Versions 3.0 and 3.1, 7th Edition
Dave Shreiner, 2009
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V
Kessenich, John; Sellers, Graham; Shreiner, Dave, 2016
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V
John Kessenich, Graham Sellers, Dave Shreiner, 2016
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3
Dave Shreiner, Graham Sellers, John Kessenich, Bill Licea-Kane, 2013
