کتاب های Harbour
درباره نویسنده
Advanced 2D Game Development
Jonathan S.(Jonathan S. Harbour) Harbour, 2008
Beginning game programming
Jonathan S.(Jonathan S. Harbour) Harbour, 2007
Microsoft Visual Basic: Game Programming for Teens
Jonathan S.(Jonathan S. Harbour) Harbour, 2007
XNA Game Studio 4.0 for Xbox 360 Developers
Jonathan S.(Jonathan S. Harbour) Harbour, 2011
Multi-Threaded Game Engine Design
Jonathan S.(Jonathan S. Harbour) Harbour, 2010
A Practitioner’s Handbook for Real-Time Analysis: Guide to Rate Monotonic Analysis for Real-Time Systems
Mark H. Klein, Thomas Ralya, Bill Pollak, Ray Obenza, Michael González Harbour (auth.), 1993
Recommendations of the Committee for Waterfront Structures Harbours and Waterways : EAU 2004
issued by the Committee for Waterfront Structures of the Society for Harbour Engineering and the German Society for Soil Mechanics and Foundation Engineering., 2006.
Joe Grand's best of hardware, wireless & game console hacking
Joe Grand, Lee Barken, Marcus R. Brown, Frank Thornton, Job de Haas, Jonathan S. Harbour, Deborah Kaplan, Bobby Kinstle, Tom Owad, Ryan Russell, Albert Yarusso, 2006
Handbook on liquefaction remediation of reclaimed land
Port and Harbour Research Institute, 1997
Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours (Sams Teach Yourself...in 24 Hours)
Jonathan S. Harbour, 2011
Bioprocesses Including Animal Cell Culture
C. Harbour, 1988
More Python Programming for the Absolute Beginner
Jonathan S. Harbour, 2011
More Python programming for the absolute beginner
Harbour J.S., 2012
The Performance Mapping and Measurement Handbook
Jerry L. Harbour, 2013
The Basics of Performance Measurement, Second Edition
Harbour, 2009
Beginner's guide to darkBASIC game programming
Jonathan S. Harbour, 2003
Beginning Game Programming
Jonathan S. Harbour, 2004
Beginning Game Programming
Jonathan S. Harbour, 2006
Beginning Java SE 6 Game Programming
Jonathan S. Harbour, 2011
Game Programming All in One
Jonathan S. Harbour, 2004
Children with Mental Disorder and the Law: A Guide to Law and Practice
Anthony Harbour, 2008
Game programming all in one
Jonathan S. Harbour, 2007
Game Programming All in One
Jonathan S. Harbour, 2007
Game Programming All in One
Jonathan S. Harbour, 2004
