کتاب های به زبان انگلیسی،
Handbook of Machine Tool Analysis
Ioan D. Marinescu, Constantin Ispas, Dan Boboc, 2002
IDC Technologies: Personal Computers and Digital Signal Processing
BoBoCoAe, IDCT & Ventus Publishing ApS, 2012
Order and Convexity in Potential Theory, H-Cones
N. Boboc, G. Bucur, A. Cornea, H. Höllein, 1981
Order and Convexity in Potential Theory: H-Cones
Nicu Boboc, Gheorghe Bucur, Aurel Cornea, Herbert Höllein (auth.), 1981
Order and Convexity in Potential Theory: H-Cones
Nicu Boboc, Gheorghe Bucur, Aurel Cornea, Herbert Höllein (auth.), 1981
Potential Theory and Right Processes
Lucian Beznea, Nicu Boboc (auth.), 2004
Audel Pipefitter's and Welder's Pocket Manual
Charles N. McConnell, 2003
1,000 ideas by 100 manga artists
Cristian Campos, 2011
1-2-3 draw knights, castles, and dragons: a step by step guide
Freddie Levin, 2001
100% Photoshop: Create stunning artwork without using any photographs
Steve Caplin, 2010
101 Quick and Easy Secrets for Using Your Digital Photographs
Matthew Bamberg, 2009
101 Quick and Easy Secrets to Create Winning Photographs
Matthew Bamberg, 2009
2D graphics programming for games
John Pile Jr., 2013
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
David H. Eberly, 2006
AI Techniques for Game Programming
Mat Buckland, 2002
BASIC Computer Games: Microcomputer Edition
David H. Ahl, 1978
Beginning Android Games
Mario Zechner, Robert Green, 2012
Beginning C++ Through Game Programming
Michael Dawson, 2014
Dynamic, Interactive Virtual Environments [PhD Thesis]
Kristopher James Blom, 2008
