انتشارات Addison
Elements of materials science and engineering
Lawrence H. Van Vlack, 1975
Foundations of Deep Reinforcement Learning: Theory and Practice in Python (Addison-Wesley Data & Analytics Series)
Laura Graesser, Wah Loon Keng, 2019
Inside the C++ Object Model
Stanley B. Lippman, 1996
The Feynman Lectures On Physics Volume III: Quantum Mechanics
Richard P. Feynman, 1977
Code That Fits in Your Head: Heuristics for Software Engineering
Mark Seemann, 2021
Beautiful C++: 30 Core Guidelines for Writing Clean, Safe, and Fast Code
J. Davidson, Kate Gregory, 2021
OpenGL Programming for the X Window System
Mark J. Kilgard, 1996
OpenGL SuperBible: Comprehensive Tutorial and Reference
Graham Sellers; Nicholas Haemel; Richard S. Wright Jr., 2013
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Release 1
OpenGL Architecture Review Board; Tom Davis; Mason Woo, 1993
Vulkan Programming Guide: The Official Guide to Learning Vulkan
John M. Kessenich; Graham Sellers, 2016
Effective C# (Covers C# 6.0): 50 Specific Ways to Improve Your C#
Bill Wagner, 2016
Starting Out with C++: Early Objects (Formerly Alternate Edition)
Tony Gaddis; Godfrey Muganda; Judy Walters, 2005
Professional Scrum Team, The (The Professional Scrum Series)
Peter Götz, Uwe Schirmer, Kurt Bittner, 2020
Professional Scrum Team, The (The Professional Scrum Series)
Peter Götz, Uwe Schirmer, Kurt Bittner, 2020
Introductory Quantum Mechanics
Richard L. Liboff, 1987
A Book on C: Programming in C
Al Kelley, Ira Pohl, 1997
A Book on C: Programming in C
Al Kelley, Ira Pohl, 1997
Government and Politics of Northern Ireland (Political Realities)
Paul Arthur, 1984
Discovering Modern C++
Peter Gottschling, 2021
The Scrum Field Guide: Practical Advice for Your First Year
Mitch Lacey, 2012
The Scrum Field Guide: Practical Advice for Your First Year
Mitch Lacey, 2012
Principles of Web API Design: Delivering Value with APIs and Microservices
James Higginbotham, 2021
