انتشارات Exit Zero Publishing
ShaderX2: Introductions and Tutorials with DirectX 9.0
Wolfgang F. Engel, 2003
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang F. Engel, 2004
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang F. Engel, 2003
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang F. Engel, 2003
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang F. Engel, 2003
Vector Games Math Processors (Wordware Game Math Library)
James Leiterman, 2002
Введение в программирование трехмерных игр с DirectX 9.0
Фрэнк Д. Луна, 2003
UDK iOS game development beginner's guide
John P. Doran, Christos Gatzidis, 2012
Unity 4.x cookbook
Matt Smith, Chico Queiroz, 2013
Unity shaders and effects cookbook
Kenny Lammers, 2013
Unity shaders and effects cookbook
Kenny Lammers, 2013
Unity UI Cookbook
Francesco Sapio, 2015
Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide
Rachel Cordone, 2011
Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide
Rachel Cordone, 2011
UnrealScript game programming cookbook
Dave Voyles, 2013
Compiler Design
Renhard Wilhelm, Dieter Maurer, 1995
Compiler design
Renhard Wilhelm, Dieter Maurer, 1995
Object-Oriented Information Systems Analysis and Design Using UML
Simon Bennett, Steve McRobb, Ray Farmer, 2001
.Net Framework 4.5 Expert Programming Cookbook
A.P. Rajshekhar, 2013
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
Gastón C. Hillar, 2009
Access 2003 Programming by Example with VBA, XML, and ASP
Julitta Korol, 2005
