انتشارات Text Publishing
IDC Technologies: Personal Computers and Digital Signal Processing
BoBoCoAe, IDCT & Ventus Publishing ApS, 2012
Game Design Foundations
Roger E. Pedersen, 2003
Game Design Foundations Tillganglig for anvandare inom Stockholms universitet
Roger E. Pedersen, 2003
Game Design Theory and Practice
Richard Rouse, 2001
Game Design: Theory and Practice
Richard Rouse, 2001
Extraction of Quantifiable Information from Complex Systems
Stephan Dahlke, Wolfgang Dahmen, Michael Griebel, Wolfgang Hackbusch, Klaus Ritter, Reinhold Schneider, Christoph Schwab, Harry Yserentant (eds.), 2014
100 Ideas for Primary Teachers: Transition to Secondary School
Molly Potter, 2015
100 Places You Will Never Visit
Dan Smith, 2012
100 Things You Will Never Do
Daniel Smith, 2013
30 Days in Sydney
Peter Carey, 2010
4th of July, Asbury Park. A History of the Promised Land
Daniel Wolff, 2009
50 Architecture Ideas You Really Need to Know
Philip Wilkinson, 2010
50 Architecture Ideas You Really Need to Know
Philip Wilkinson, 2010
50 Bosses Worse Than Yours
Justin Racz, 2009
50 Boyfriends Worse Than Yours
Justin Racz, 2009
50 Days Worse Than Yours
Justin Racz, 2009
50 Jobs Worse Than Yours
Justin Racz, 2009
50 Mathematical Ideas You Really Need to Know
Tony Crilly, 2008
50 Relatives Worse Than Yours
Justin Racz, 2009
A Cruel Bird Came to the Nest and Looked in
Magnus Mills, 2011
Entrepreneurship, Human Capital, and Regional Development: Labor Networks, Knowledge Flows, and Industry Growth
Rui Baptista, João Leitão (eds.), 2015
Agent Zigzag: The True Wartime Story of Eddie Chapman: Lover, Traitor, Hero, Spy
Ben Macintyre, 2007
Alex Through the Looking-glass
Alex Bellos, 2014
Alex's Adventures in Numberland
Alex Bellos, 2011
