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کتابکو موتور جستجوی کتاب های الکترونیکی در سطح اینترنت می باشد که همانند سایر موتورهای جستجو - مثلا گوگل - می تواند کتاب ها و اطلاعات مربوط به آن ها را استخراج و ایندکس نماید. در میان جستجو و ایندکس کردن کتاب ها، ممکن است کتابکو محتوای شامل کپی رایت را نیز ایندکس نماید. این فرآیند کاملا اجتناب ناپذیر است. چرا که ربات کتابکو محتوای شامل کپی رایت را از غیر آن تشخیص نمی دهد. دقیقا مانند موتور جستجوی عکس گوگل و یا گوگل اسکلار که ممکن است شامل محتوای دارای کپی رایت نیز باشد. ما کتاب ها را اسکن و آپلود نمی کنیم. استفاده از منابع این سایت تماما با مسئولیت و اطلاع استفاده کننده خواهد بود. اگر شما محتوای خود را در کتاب یافتید و خواستار حذف آن بودید، با ارسال یک ایمیل به دپارتمان حذف آثار از طریق "این ایمیل"، درخواست خود را ارسال نمایید. کتاب شما در کمتر از یک روز کاری حذف خواهد شد.

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نتایج جستجو

برای T K Graphics، صفحه ۱ از ۴۹ در بین ۱,۲۰۲ کتاب.
    RAR
    Practical GPU Graphics with wgpu and Rust: Creating Advanced GPU Graphics on Native Devices and the Web in Rust Using wgpu – the Next-Generation Graphics API

    Practical GPU Graphics with wgpu and Rust: Creating Advanced GPU Graphics on Native Devices and the Web in Rust Using wgpu – the Next-Generation Graphics API

    Jack Xu, 2022
    PDF
    Advances in Computer Graphics: 24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006. Proceedings

    Advances in Computer Graphics: 24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006. Proceedings

    Monssef Alsweis, Oliver Deussen (auth.), Tomoyuki Nishita, Qunsheng Peng, Hans-Peter Seidel (eds.), 2006
    PDF
    A Practical Guide to Graphics Reporting: Information Graphics for Print, Web & Broadcast

    A Practical Guide to Graphics Reporting: Information Graphics for Print, Web & Broadcast

    Jennifer George-Palilonis, 2006
    PDF
    A practical guide to graphics reporting: information graphics for print, web & broadcast

    A practical guide to graphics reporting: information graphics for print, web & broadcast

    Jennifer George-Palilonis, 2006
    PDF
    Complete Maya Programming, Vol. II: An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling (Morgan Kaufmann Series in Computer Graphics and Geometric ... Morgan Kaufmann Series in Computer Graphics)

    Complete Maya Programming, Vol. II: An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling (Morgan Kaufmann Series in Computer Graphics and Geometric ... Morgan Kaufmann Series in Computer Graphics)

    David Gould, 2005
    PDF
    Complete Maya Programming, Vol. II: An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling (Morgan Kaufmann Series in Computer Graphics and Geometric ... Morgan Kaufmann Series in Computer Graphics)

    Complete Maya Programming, Vol. II: An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling (Morgan Kaufmann Series in Computer Graphics and Geometric ... Morgan Kaufmann Series in Computer Graphics)

    David Gould, 2005
    PDF
    Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

    Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

    Tom McReynolds, David Blythe, 2005
    PDF
    Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

    Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

    Tom McReynolds, 2005
    PDF
    Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Philip Schneider, David H. Eberly, 2002
    PDF
    Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Philip Schneider, David H. Eberly, 2002
    PDF
    Practical WPF Charts and Graphics: Advanced Chart and Graphics Programming with the Windows Presentation Foundation

    Practical WPF Charts and Graphics: Advanced Chart and Graphics Programming with the Windows Presentation Foundation

    Jack Xu (auth.), 2010
    PDF
    Graphics Gems IV (IBM Version) (Graphics Gems - IBM) (No. 4)

    Graphics Gems IV (IBM Version) (Graphics Gems - IBM) (No. 4)

    Paul Heckbert, 1994
    DJVU
    Graphics Gems IV (IBM Version) (Graphics Gems - IBM) (No. 4)

    Graphics Gems IV (IBM Version) (Graphics Gems - IBM) (No. 4)

    Paul Heckbert, 1994
    PDF
    Graphics Programming in C++: Writing Graphics Applications for Windows 98

    Graphics Programming in C++: Writing Graphics Applications for Windows 98

    Mark Walmsley BSc, PhD (auth.), 1998
    PDF
    High Performance Computing for Computer Graphics and Visualisation: Proceedings of the International Workshop on High Performance Computing for Computer Graphics and Visualisation, Swansea 3–4 July 1995

    High Performance Computing for Computer Graphics and Visualisation: Proceedings of the International Workshop on High Performance Computing for Computer Graphics and Visualisation, Swansea 3–4 July 1995

    Scott R. Whitman (auth.), 1996
    PDF
    Level of Detail for 3D Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Level of Detail for 3D Graphics (The Morgan Kaufmann Series in Computer Graphics)

    David Luebke, 2002
    DJVU
    An Introduction to Splines for Use in Computer Graphics and Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics)

    An Introduction to Splines for Use in Computer Graphics and Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics)

    Richard H. Bartels, 1995
    CHM
    Zen of Graphics Programming, 2nd Edition: Master the Art of Creating Fast PC Games and Graphics Applications

    Zen of Graphics Programming, 2nd Edition: Master the Art of Creating Fast PC Games and Graphics Applications

    Michael Abrash, 1996
    PDF
    The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)

    The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Ron Brinkmann, 2008
    PDF
    The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)

    The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Ron Brinkmann, 2008
    PDF
    The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)

    The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Ron Brinkmann, 2008
    DJVU
    Jim Blinn's Corner: A Trip Down the Graphics Pipeline (The Morgan Kaufmann Series in Computer Graphics)

    Jim Blinn's Corner: A Trip Down the Graphics Pipeline (The Morgan Kaufmann Series in Computer Graphics)

    Jim Blinn, 1996
    PDF
    Graphics Gems V (IBM Version) (The Morgan Kaufmann Series in Computer Graphics) (No. 5)

    Graphics Gems V (IBM Version) (The Morgan Kaufmann Series in Computer Graphics) (No. 5)

    Alan W. Paeth, 1995
    PDF
    Advanced Computer Graphics: Proceedings of Computer Graphics Tokyo ’86

    Advanced Computer Graphics: Proceedings of Computer Graphics Tokyo ’86

    Hiroaki Chiyokura (auth.), 1986
    PDF
    Frontiers in Computer Graphics: Proceedings of Computer Graphics Tokyo ’84

    Frontiers in Computer Graphics: Proceedings of Computer Graphics Tokyo ’84

    Ingrid Carlbom, 1985
    ۱ ۲ ۳ ۴ ۵ ۶ >|

    مقالات ISI مرتبط

    Mohammad Havaei, Axel Davy, David Warde-Farley, Antoine Biard, Aaron Courville, Yoshua Bengio, Chris Pal, Pierre-Marc Jodoin, Hugo Larochell
    Contrast Limited Adaptive Histogram Equalization Graphics Gems VIII.5.
    Nicolas Padoy, Tobias Blum, Seyed-Ahmad Ahmadi, Hubertus Feussner, Marie-Odile Berger, Nassir Nava
    Luca Zappella, Benjamín Béjar, Gregory Hager, René Vida
    Experiments with the intensity ratio depth sensor
    Brian Carrihill, Robert Humme

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