نتایج جستجو
Game audio programming: principles and practices
Somberg, Guy, 2016
Основы разработки компьютерных игр в XNA Game Studio
Дашко Ю.В., Заика А.А., 2016
Computational Models of Motivation for Game-Playing Agents
Kathryn E. Merrick (auth.), 2016
Changing the Rules of the Game: Economic, Management and Emerging Issues in the Computer Games Industry
Sabine Hotho, Neil McGregor (eds.), 2013
In the Game: Race, Identity, and Sports in the Twentieth Century
Amy Bass (eds.), 2005
Procedural Content Generation for Unity Game Development
Ryan Watkins, 2016
The Tetris Effect: The Game that Hypnotized the World
Dan Ackerman, 2016
The Rules of the Game: Cross-Disciplinary Essays on Models in Scholarly Thought
Teodor Shanin (Editor), 2001
Mathematical Game Theory and Applications
Vladimir Mazalov, 2014
Mathematical Game Theory and Applications
Vladimir Mazalov, 2014
Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers
Alexander Osterwalder, Yves Pigneur, 2010
Global Game Industries and Cultural Policy
Anthony Fung, 2017
The study game: How to play and win with "statement-pie"
Laia Hanau, 1974
General Game Playing [draft]
Michael Genesereth, Michael Thielscher, 2014
Introduction to DevOps with Chocolate, LEGO and Scrum Game
Dana Pylayeva (auth.), 2017
Building a 2D Game Physics Engine: Using HTML5 and JavaScript
Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung (auth.), 2017
Gamification: Using Game Elements in Serious Contexts
Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann (eds.), 2017
Game Theory for Networks: 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers
Julian Cheng, Ekram Hossain, Haijun Zhang, Walid Saad, Mainak Chatterjee (eds.), 2017
Game of Colors: Moderne Bewegtbildproduktion: Theorie und Praxis für Film, Video und Fernsehen
Eberhard Hasche, Patrick Ingwer (auth.), 2016
