نتایج جستجو
This is Not a Game: A Guide to Alternate Reality Gaming
Dave Szulborski, 2011
This is Not a Game: A Guide to Alternate Reality Gaming
Dave Szulborski, 2011
Learning Libgdx game development
Oehlke, Andreas, 2013
Game development with SlimDX
Fontanini, Michael, 2013
Game development with SlimDX
Fontanini, Michael, 2013
Unity 2D Game development
Calabrese, Dave, 2014
Unity 2D Game development
Calabrese, Dave, 2014
Unity 2D Game development
Calabrese, Dave, 2014
Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development
Abyarjoo, Fatemeh; Adjouadi, Malek; Barreto, Armando; Ortega, Francisco R.; Rishe, Naphtali, 2016
Regularity Theory for Mean-Field Game Systems
Diogo A. Gomes, Edgard A. Pimentel, Vardan Voskanyan (auth.), 2016
Python, PyGame and Raspberry Pi Game Development
Sloan Kelly, 2016
Game audio programming: principles and practices
Somberg, Guy, 2016
Основы разработки компьютерных игр в XNA Game Studio
Дашко Ю.В., Заика А.А., 2016
Computational Models of Motivation for Game-Playing Agents
Kathryn E. Merrick (auth.), 2016
Changing the Rules of the Game: Economic, Management and Emerging Issues in the Computer Games Industry
Sabine Hotho, Neil McGregor (eds.), 2013
In the Game: Race, Identity, and Sports in the Twentieth Century
Amy Bass (eds.), 2005
Procedural Content Generation for Unity Game Development
Ryan Watkins, 2016
The Tetris Effect: The Game that Hypnotized the World
Dan Ackerman, 2016
The Rules of the Game: Cross-Disciplinary Essays on Models in Scholarly Thought
Teodor Shanin (Editor), 2001
