نتایج جستجو
Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)
Christer Ericson, 2005
Real-Time Shader Programming
Ron Fosner, 2003
Real-Time Shader Programming. Covering Direct: X 9.0
Ron Fosner (Auth.), 2003
Real-Time Shader Programming. Covering DirectX 9.0
Ron Fosner (Auth.), 2002
Real Time Cameras. A Guide for Game Designers and Developers
Mark Haigh-Hutchinson (Auth.), 2009
Quick: Time for .NET and COM Developers
John Cromie (Auth.), 2006
Quick: Time Toolkit. Advanced Movie Playback and Media Types
Apple (Auth.), 2004
Quick: Time Toolkit. Volume One: Basic Movie Playback and Media Types
Apple (Auth.), 2004
Real-Time Systems - Architecture, Scheduling and Appln.
S. Babamir, 2012
Turnpike Theory of Continuous-Time Linear Optimal Control Problems
Alexander J. Zaslavski (auth.), 2015
Interactive Quick: Time. Authoring wired media
Matthew Peterson (Auth.), 2004
Making Better Drugs for Children with Cancer
Committee on Shortening the Time Line for New Cancer Treatments, Institute of Medicine, 2005
Time-Varying Network Optimization
Xiaoqiang Cai, 2007
Real-Time Rendering: Computer Graphics with Control Engineering
Gabriyel Wong, 2013
Just-In-Time Math for Engineers
Archibald Fripp Dr. Archibald Fripp is an electrical engineer, 2003
Just-in-Time Math for Engineers
Archibald Fripp Dr. Archibald Fripp is an electrical engineer, 2003
Divided We Stand: India in a Time of Coalitions
Paranjoy Guha Thakurta, 2008
The Textures of Time: Agency and Temporal Experience
Michael G. Flaherty, 2010
Intersubjective Temporality: It’s About Time
Lanei M. Rodemeyer (auth.), 2006
Intersubjective Temporality: It’s About Time
Lanei M. Rodemeyer (auth.), 2006
