نتایج جستجو
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
David H. Eberly, 2000
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
David H. Eberly, 2000
Real-Time Detection of Lines and Grids: By PClines and Other Approaches
Adam Herout, Markéta Dubská, Jiří Havel (auth.), 2013
Time-varying image processing and moving object recognition, 4
V. Cappellini, 1997
Time-Varying Image Processing and Moving Object Recognition, 4
V. Cappellini, 1997
Tartan Threads A Method for the Real-time Digital Recognition
Fernando J. Paiz, 1999
CouchDB: The Definitive Guide: Time to Relax
J. Chris Anderson, Jan Lehnardt, Noah Slater, 2010
Real-Time Enterprise in der Praxis: Fakten und Ausblick
Bernd Kuhlin, Heinz Thielmann, 2004
The Practical Real-Time Enterprise: Facts and Perspectives
Bernd Kuhlin, Heinz Thielmann, 2005
Going Mobile: Building the Real-Time Enterprise with Mobile Applications that Work
Keri Hayes, Susan Kuchinskas, 2003
Animating Real-Time Game Characters (Game Development Series)
Paul Steed, 2002
Atlas of Real Time 3D Transesophageal Echocardiography
Francesco F. Faletra, Stefano de Castro, Natesa G. Pandian, Itzhak Kronzon, Hans-Joachim Nesser, Siew Yen Ho, 2010
Adaptive real-time anomaly detection for safeguarding critical networks
by Kalle Burbeck.
Active, Real-Time, and Temporal Database Systems: Second International Workshop, ARTDB-97 Como, Italy, September 8–9, 1997 Proceedings
Joakim Eriksson (auth.), Sten F. Andler, Jörgen Hansson (eds.), 1999
Any Time, Anywhere Computing: Mobile Computing Concepts and Technology
Abdelsalam A. Helal, Bert Haskell, Jeffery L. Carter, Richard Brice, Darrell Woelk, Marek Rusinkiewicz, 1999
Applied Survival Analysis: Regression Modeling of Time to Event Data
David W. Hosmer Jr., Stanley Lemeshow, 1999
Real-Time Rendering Tricks and Techniques in DirectX
Kelly Dempski, 2002
Real-Time Rendering Tricks and Techniques in DirectX
Kelly Dempski, 2002
Compiler Optimizations for Scalable Parallel Systems: Languages, Compilation Techniques, and Run Time Systems
Ken Kennedy, Charles Koelbel (auth.), Santosh Pande, Dharma P. Agrawal (eds.), 2001
Real-Time Object Uniform Design Methodology with Uml
Bui Minh Duc, 2010
