نتایج جستجو
The Big Book of Brain Games
Ivan Moscovich
The Player of Games
Iain M. Banks, 1997
The Inheritance Games
Jennifer Lyn Barnes, 2020
Music In Video Games: Studying Play
K.J. Donnelly (editor), William Gibbons (editor), Neil Lerner (editor), 2014
Music In Video Games: Studying Play
K.J. Donnelly (editor), William Gibbons (editor), Neil Lerner (editor), 2014
World War Two Simulated: Digital Games and Reconfigurations of the Past
Carbonell, Curtis D.;, 2023
Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings (Lecture Notes in Computer Science, 5131)
H. Jaap van den Herik (editor), Xinhe Xu (editor), Zongmin Ma (editor), Mark H.M. Winands (editor), 2008
Game History and the Local (Palgrave Games in Context)
Melanie Swalwell (editor), 2021
The World of Games: Technologies for Experimenting, Thinking, Learning: XXIII Professional Culture of the Specialist of the Future, Volume 2 (Lecture Notes in Networks and Systems, 829)
Daria Bylieva (editor), Alfred Nordmann (editor), 2023
Return of the Grasshopper: Games, Leisure and the Good Life in the Third Millennium
Bernard Suits, Christopher C. Yorke (editor), Francisco Javier López Frías (editor), 2022
Networked Graphics: Building Networked Games and Virtual Environments
Anthony Steed, Manuel Fradinho Oliveira
Math Puzzles and Games, Volumes I & II
Michael Holt, 1978
Math Puzzles and Games, Volumes I & II
Michael Holt, 1992
Attack-and-Defense Games for Control Systems: Analysis and Synthesis
Huanhuan Yuan, Yuan Yuan, Huapeng Dong, Yuanqing Xia, 2024
Attack-and-Defense Games for Control Systems: Analysis and Synthesis
Huanhuan Yuan, Yuan Yuan, Huapeng Dong, Yuanqing Xia, 2024
How to Beat the Video Games
Blanchet Michael, 1982
Matrix Transforms for Computer Games and Animation
John Vince, 2012
Paper Time Machines. Critical Game Design and Historical Board Games
Foreword by Volko Ruhnke, 2025
Universal Design in Video Games: Active Participation Through Accessible Play
Adam Palmquist, 2024
