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کتابکو موتور جستجوی کتاب های الکترونیکی در سطح اینترنت می باشد که همانند سایر موتورهای جستجو - مثلا گوگل - می تواند کتاب ها و اطلاعات مربوط به آن ها را استخراج و ایندکس نماید. در میان جستجو و ایندکس کردن کتاب ها، ممکن است کتابکو محتوای شامل کپی رایت را نیز ایندکس نماید. این فرآیند کاملا اجتناب ناپذیر است. چرا که ربات کتابکو محتوای شامل کپی رایت را از غیر آن تشخیص نمی دهد. دقیقا مانند موتور جستجوی عکس گوگل و یا گوگل اسکلار که ممکن است شامل محتوای دارای کپی رایت نیز باشد. ما کتاب ها را اسکن و آپلود نمی کنیم. استفاده از منابع این سایت تماما با مسئولیت و اطلاع استفاده کننده خواهد بود. اگر شما محتوای خود را در کتاب یافتید و خواستار حذف آن بودید، با ارسال یک ایمیل به دپارتمان حذف آثار از طریق "این ایمیل"، درخواست خود را ارسال نمایید. کتاب شما در کمتر از یک روز کاری حذف خواهد شد.

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نتایج جستجو

برای Games: Chess، صفحه ۱۶۸ از ۱۸۶ در بین ۴,۶۴۶ کتاب.
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    The Mathematics of Games: An Introduction to Probability

    The Mathematics of Games: An Introduction to Probability

    David G. Taylor, 2014
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    Approaching the Hunger Games Trilogy: A Literary and Cultural Analysis

    Approaching the Hunger Games Trilogy: A Literary and Cultural Analysis

    Tom Henthorne, 2012
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    Bard Games: The Shakespeare Quiz Book

    Bard Games: The Shakespeare Quiz Book

    Victor Cahn, 2011
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    Mind Games: Phil Jackson's Long Strange Journey

    Mind Games: Phil Jackson's Long Strange Journey

    Roland Lazenby, 2013
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    Dungeons and desktops : the history of computer role-playing games

    Dungeons and desktops : the history of computer role-playing games

    Shane Stacks; Matt Barton, 2019
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    The Hungover Games

    The Hungover Games

    Sophie Heawood, 2020
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    Building 3D Digital Games

    Building 3D Digital Games

    Sarah Guthals, 2020
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    The Theory and Practice of Gamesmanship; Or, the Art of Winning Games Without Actually Cheating

    The Theory and Practice of Gamesmanship; Or, the Art of Winning Games Without Actually Cheating

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    Assassination Generation: Video Games, Aggression, and the Psychology of Killing

    Assassination Generation: Video Games, Aggression, and the Psychology of Killing

    Dave Grossman; Kristine Paulsen; Katie Miserany, 2016
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    The Grinder's Manual: A Complete Course in Online No Limit Holdem 6-Max Cash Games

    The Grinder's Manual: A Complete Course in Online No Limit Holdem 6-Max Cash Games

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    Toward a Ludic Architecture: The Space of Play and Games

    Toward a Ludic Architecture: The Space of Play and Games

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    Official Posters of the Olympic Games 1896-2004

    Official Posters of the Olympic Games 1896-2004

    Olympic Museum
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    Practical AVR Microcontrollers: Games, Gadgets, and Home Automation with the Microcontroller Used in the Arduino (Technology in Action)

    Practical AVR Microcontrollers: Games, Gadgets, and Home Automation with the Microcontroller Used in the Arduino (Technology in Action)

    Alan Trevennor, 2012
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    Game play: therapeutic use of games with children and adolescents

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    Charles E. Schaefer (editor); (Child psychologist) Jessica Stone (editor), 2020
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    Creative Projects for Rust Programmers: Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

    Creative Projects for Rust Programmers: Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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    Creative Projects for Rust Programmers: Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

    Creative Projects for Rust Programmers: Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

    Carlo Milanesi, 2020
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    Creative Projects for Rust Programmers: Build exciting projects on domains such as web apps, WebAssembly, games, and parsing. Code

    Creative Projects for Rust Programmers: Build exciting projects on domains such as web apps, WebAssembly, games, and parsing. Code

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    The Applied Artificial Intelligence Workshop: Start working with AI today, to build games, design decision trees, and train your own machine learning models

    The Applied Artificial Intelligence Workshop: Start working with AI today, to build games, design decision trees, and train your own machine learning models

    Anthony So, William So, Zsolt Nagy, 2020
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    The Applied Artificial Intelligence Workshop: Start working with AI today, to build games, design decision trees, and train your own machine learning models. Code

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    Anthony So, William So, Zsolt Nagy, 2020
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    Avidly Reads Board Games

    Eric Thurm, 2019
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    The Master Equation and the Convergence Problem in Mean Field Games: (AMS-201) (Annals of Mathematics Studies (201))

    The Master Equation and the Convergence Problem in Mean Field Games: (AMS-201) (Annals of Mathematics Studies (201))

    Pierre Cardaliaguet, François Delarue, Jean-Michel Lasry, Pierre-Louis Lions, 2019
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    Coordinate Systems for Games: Simplifying the

    Coordinate Systems for Games: Simplifying the "me" and "we" Interactions (Static & Dynamic Game Theory: Foundations & Applications)

    Daniel T. Jessie, Donald G. Saari, 2019
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    Discrete Gambling and Stochastic Games (Stochastic Modelling and Applied Probability (32))

    Ashok P. Maitra, William D. Sudderth, 2011
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    Zero-Sum Discrete-Time Markov Games with Unknown Disturbance Distribution: Discounted and Average Criteria (SpringerBriefs in Probability and Mathematical Statistics)

    Zero-Sum Discrete-Time Markov Games with Unknown Disturbance Distribution: Discounted and Average Criteria (SpringerBriefs in Probability and Mathematical Statistics)

    J. Adolfo Minjárez-Sosa, 2020
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    Chance, Strategy, and Choice: An Introduction to the Mathematics of Games and Elections (Cambridge Mathematical Textbooks)

    Chance, Strategy, and Choice: An Introduction to the Mathematics of Games and Elections (Cambridge Mathematical Textbooks)

    Samuel Bruce Smith, 2015
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