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کتابکو موتور جستجوی کتاب های الکترونیکی در سطح اینترنت می باشد که همانند سایر موتورهای جستجو - مثلا گوگل - می تواند کتاب ها و اطلاعات مربوط به آن ها را استخراج و ایندکس نماید. در میان جستجو و ایندکس کردن کتاب ها، ممکن است کتابکو محتوای شامل کپی رایت را نیز ایندکس نماید. این فرآیند کاملا اجتناب ناپذیر است. چرا که ربات کتابکو محتوای شامل کپی رایت را از غیر آن تشخیص نمی دهد. دقیقا مانند موتور جستجوی عکس گوگل و یا گوگل اسکلار که ممکن است شامل محتوای دارای کپی رایت نیز باشد. ما کتاب ها را اسکن و آپلود نمی کنیم. استفاده از منابع این سایت تماما با مسئولیت و اطلاع استفاده کننده خواهد بود. اگر شما محتوای خود را در کتاب یافتید و خواستار حذف آن بودید، با ارسال یک ایمیل به دپارتمان حذف آثار از طریق "این ایمیل"، درخواست خود را ارسال نمایید. کتاب شما در کمتر از یک روز کاری حذف خواهد شد.

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نتایج جستجو

برای Games Workshop، صفحه ۴۵ از ۳۷۱ در بین ۹,۲۶۶ کتاب.
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    Simulations, Serious Games and Their Applications

    Simulations, Serious Games and Their Applications

    Panpan Cai, 2014
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    Video Games and Violence

    Video Games and Violence

    Andrea C. Nakaya, 2013
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    Video Games and Youth

    Video Games and Youth

    Andrea C. Nakaya, 2014
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    Mastering iOS Game Development: Master the advanced concepts of game development for iOS to build impressive games

    Mastering iOS Game Development: Master the advanced concepts of game development for iOS to build impressive games

    Miguel DeQuadros, 2015
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    Beginning Java 8 Games Development

    Beginning Java 8 Games Development

    Wallace Jackson (auth.), 2014
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    Beginning Java 8 Games Development

    Beginning Java 8 Games Development

    W. Jackson, 2014
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    Beginning Java 8 Games Development

    Beginning Java 8 Games Development

    Wallace Jackson, 2014
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    Advances in Dynamic and Evolutionary Games: Theory, Applications, and Numerical Methods

    Advances in Dynamic and Evolutionary Games: Theory, Applications, and Numerical Methods

    Frank Thuijsman, 2016
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    Advances in Dynamic Games: Theory, Applications, and Numerical Methods

    Advances in Dynamic Games: Theory, Applications, and Numerical Methods

    Ari Arapostathis, 2013
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    Serious Games, Interaction, and Simulation: 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers

    Serious Games, Interaction, and Simulation: 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers

    Carlos Vaz de Carvalho, 2016
    DJVU
    A History of Games Played With the Tarot Pack: The Game of Triumphs, Vol. 1

    A History of Games Played With the Tarot Pack: The Game of Triumphs, Vol. 1

    Michael Dummett, 2004
    DJVU
    Mathematical circus : more puzzles, games, paradoxes, and other mathematical entertainments from Scientific American with a preface by Donald Knuth, a postscript from the author, and a new bibliography by Mr. Gardner : thoughts from readers, and 105 drawings and diagrams

    Mathematical circus : more puzzles, games, paradoxes, and other mathematical entertainments from Scientific American with a preface by Donald Knuth, a postscript from the author, and a new bibliography by Mr. Gardner : thoughts from readers, and 105 drawings and diagrams

    Martin Gardner, 1992
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    Mathematical circus: more puzzles, games, paradoxes, and other mathematical entertainments from Scientific American with a preface by Donald Knuth, a postscript from the author, and a new bibliography by Mr. Gardner: thoughts from readers, and 105 drawings and diagrams

    Mathematical circus: more puzzles, games, paradoxes, and other mathematical entertainments from Scientific American with a preface by Donald Knuth, a postscript from the author, and a new bibliography by Mr. Gardner: thoughts from readers, and 105 drawings and diagrams

    Martin Gardner, 1996
    DJVU
    Mathematical magic show : more puzzles, games, diversions, illusions  other mathematical sleight-of-mind from Scientific American

    Mathematical magic show : more puzzles, games, diversions, illusions other mathematical sleight-of-mind from Scientific American

    Martin Gardner, 1989
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    Mathematical Magic Show: More Puzzles, Games, Diversions, Illusions and Other Mathematical Sleight-Of-Mind from Scientific American

    Mathematical Magic Show: More Puzzles, Games, Diversions, Illusions and Other Mathematical Sleight-Of-Mind from Scientific American

    Martin Gardner, 1978
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    Computer games and software engineering

    Computer games and software engineering

    Cooper, Kendra M. L., 2015
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    Educational Games: Design, Learning and Applications

    Educational Games: Design, Learning and Applications

    Frej Edvardsen, 2010
    CBR
    Ice Hockey - The Story of Canadians in the Olympic Winter Games

    Ice Hockey - The Story of Canadians in the Olympic Winter Games

    2010
    CBZ
    Ice Hockey - The Story of Canadians in the Olympic Winter Games

    Ice Hockey - The Story of Canadians in the Olympic Winter Games

    2010
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    Interactive Multimedia Learning: Using Social Media for Peer Education in Single-Player Educational Games

    Interactive Multimedia Learning: Using Social Media for Peer Education in Single-Player Educational Games

    Johannes Konert (auth.), 2015
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    Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences

    Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences

    Clark Aldrich, 2005
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    Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools

    Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools

    Pilar Lacasa (auth.), 2013
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    Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds

    Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds

    Leonard Annetta, 2010
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    Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds

    Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds

    Diane Jass Ketelhut (auth.), 2011
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    The best Atari software : educational, games, business, word processing, home & personal use

    The best Atari software : educational, games, business, word processing, home & personal use

    Consumer guide, 1984
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