نتایج جستجو
Ethics and Game Design: Teaching Values Through Play (Premier Reference Source)
Karen Schrier, 2010
Game Design Workshop: Designing, Prototyping, and Playtesting Games
Tracy Fullerton, Chris Swain, Steven Hoffman, 2004
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
Gastón C. Hillar, 2009
An Introduction to Game-Theoretic Modelling
Mike Mesterton-Gibbons, 2000
An introduction to game-theoretic modelling
Mesterton-Gibbons M., 2001
Dungeon Master's Guide 2: Roleplaying Game Supplement, Volume 2
Bill Slavicsek, Mike Mearls, Robin D. Laws, James Wyatt, 2009
Dungeons & Dragons: Player's Handbook 2- Roleplaying Game Core Rules
Wyatt, James; Mearls, Mike; Crawford, Jeremy, 2009
English Online: Name of the Game, Intermediate 3
Debbie Lahav, 2004
The Name of the Game is Death
Dan J. Marlowe, 1988
A game as old as empire : the secret world of economic hit men and the web of global corruption
Steven Hiatt, John Perkins, 2007
Conspiracy Game (GhostWalkers, Book 4)
Christine Feehan, 2006
1234 Modern End Game Studies With Appendix Containing 24 Additional Studies
Melissa A. Sutherland, 1968
Android Studio Game Development: Concepts and Design
Jerome DiMarzio, 2015
Android Studio Game Development: Concepts and Design
Jerome DiMarzio, 2015
End Game (Dale Brown's Dreamland)
Dale Brown, Jim Defelice, 2006
Basic butchering of livestock & game
Mettler, John J, 1986
Approximating Game - Theoretic Optimal Strategies for Full-scale Poker
Bills, Burch, Davidson, Holte, Schaeffer, Schauenberg, Szafron
Approximating Game-Theoretic Optimal Strategies for Full-scale Poker
Billings D., Burch N., Davidson A., 2003
The dots-and-boxes game: sophisticated child's play
Elwyn R. Berlekamp, 2000
Building XNA 2.0 Games: A Practical Guide for Independent Game Development
John Sedlak, James Silva, 2008
Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)
James Silva, John Sedlak, 2008
