نتایج جستجو
3D Rendering in Computer Graphics
Patria Dobbins, 2012
3D Rendering in Computer Graphics
Patria Dobbins, 2012
Advances in Computer Graphics Hardware V: Rendering, Ray Tracing and Visualization Systems
Hans-Josef Ackermann, Christoph Hornung (auth.), Richard L. Grimsdale, Arie Kaufman (eds.), 1992
3D Computer Graphics : A Mathematical Introduction with OpenGL
Samuel R. Buss, 2003
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
David H. Eberly, 2000
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
David H. Eberly, 2000
A Formal Model of Visualization in Computer Graphics Systems
Tamiya Onodera, Satoru Kawai (auth.), 1990
A Formal Model of Visualization in Computer Graphics Systems
Tamiya Onodera, Satoru Kawai (auth.), 1990
Image Processing for Computer Graphics and Vision
Luiz Velho, Alejandro C. Frery, Jonas Gomes, 2009
Interactive Computer Graphics. A Top-Down Approach with WebGL
Edward Angel, Dave Shreiner, 2014
Mathematical Tools In Computer Graphics With C# Implementations
Alexandre Hardy, Willi-Hans Steeb, 2008
Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics
Justin Solomon, 2015
The Computer Graphics Manual, Volumes 1 and 2
David Salomon, 2011
Artificial intelligence techniques for computer graphics
Dimitri Plemenos, George Miaoulis (auth.), Dimitri Plemenos, Georgios Miaoulis (eds.), 2008
3D Graphics with XNA Game Studio 4.0
Sean James, 2010
3D Lighting: History, Concepts, and Techniques (With CD-ROM) (Graphics Series
Arnold Gallardo, 2000
3D Lighting: History, Concepts, and Techniques (With CD-ROM) (Graphics Series)
Arnold Gallardo, 2000
3D Math Primer for Graphics and Game Development
Fletcher Dunn, Ian Parberry, 2002
3D Math Primer for Graphics and Game Development
Fletcher Dunn, Ian Parberry, 2002
3D Math Primer for Graphics and Game Development
Fletcher Dunn, Ian Parberry, 2002
