نتایج جستجو
Real-time cameras: a guide for game designers and developers
Mark Haigh-Hutchinson, 2009
Real Time Cameras. A Guide for Game Designers and Developers
Mark Haigh-Hutchinson (Auth.), 2009
Turing Machine Universality of the Game of Life
Paul Rendell (auth.), 2016
Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)
Markus Montola, 2009
The Favourite Game
Leonard Cohen, 2011
The Favourite Game & Beautiful Losers
Leonard Cohen, 2009
The Scotch Game Explained
Gary Lane, 2005
The Vienna Game
Gary Lane, 2000
Transforming play : teaching tactics and game sense
Dennis G Slade, 2010
The Game Maker's Companion
Jacob Habgood, 2010
Game interface design
Brent Fox, 2004
Game of Life Cellular Automata
Carter Bays (auth.), 2010
The Art of the Middle Game
Paul, 1964
The Art of the Middle Game
Paul Keres, 1989
The Game: Penetrating the Secret Society of Pickup Artists
Neil Strauss, 2005
The Game: Penetrating the Secret Society of Pickup Artists
Neil Strauss, 2005
Modeling, UV Mapping, and Texturing 3D Game Weapons
Christian Chang, 2006
Official Butterfly.net Game Developer's Guide
Andrew Mulholland, 2005
Official Butterfly.net Game Developer's Guide
Andrew Mulholland, 2004
Programming Game AI by Example
Mat Buckland, 2004
