نتایج جستجو
Graphics and Robotics
C. Laloni, F. M. Wahl (auth.), Prof.Dr.-Ing. Wolfgang Straßer, Prof.Dr.-Ing. Friedrich Wahl (eds.), 1995
FLOW SIMULATIONS USING PARTICLES Bridging Computer Graphics and CFD
Petros Koumoutsakos,Georges-Henri Cottet,Diego Rossinelli
Attention and Performance in Computational Vision: Second International Workshop, WAPCV 2004, Prague, Czech Republic, May 15, 2004, Revised Selected Papers ... Vision, Pattern Recognition, and Graphics)
Lucas Paletta, John K. Tsotsos, Erich Rome, Glyn Humphreys, 2005
A Practical Introduction to Computer Graphics
Ian O. Angell (auth.), 1981
Mapping Hypertext: The Analysis, Organization, and Display of Knowledge for the Next Generation of On-Line Text and Graphics
Mihail Roco, Hsinchun Chen (auth.), 1990
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
Romain Marucchi-Foino, 2012
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
Romain Marucchi-Foino, 2012
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
Romain Marucchi-Foino, 2012
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
Romain Marucchi-Foino, 2012
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
Vitaly Semko, Romain Marucchi-Foino, Roman Semko, 2012
Pro Android Graphics
Wallace Jackson (auth.), 2013
Pro Android Graphics
Wallace Jackson, 2013
Pro Android Graphics
Wallace Jackson, 2013
A Natural language and graphics interface : results and perspectives from the ACORD project
Gabriel G Bès; T Guillotin (eds.), 1992
A Natural Language and Graphics Interface: Results and Perspectives from the ACORD Project
Thierry Guillotin, Gabriel G. Bès (auth.), Gabriel G. Bès, Thierry Guillotin (eds.), 1992
Computer Graphics. An Object-Oriented Approach to the Art and Science Implemented in C++
Cornel K. Pokorny, 1994
Computer Graphics. An Object-Oriented Approach to the Art and Science Implemented in C++
Cornel K. Pokorny, 1994
Designing Arcade Computer Game Graphics
Ari Feldman, 2001
Active Contours: The Application of Techniques from Graphics, Vision, Control Theory and Statistics to Visual Tracking of Shapes in Motion
Andrew Blake, Michael Isard (auth.), 1998
