نتایج جستجو
Creating e-learning games with Unity
Horachek, David, 2014
Alternate reality games: gamification for performance
Palmer, Charles; Petroski, Andy, 2016
Games user research: a case study approach
Garcia-Ruiz, Miguel A, 2016
Physical Play and Children’s Digital Games
Krystina Madej (auth.), 2016
Games and Learning Alliance: 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5–7, 2016, Proceedings
Rosa Bottino, Johan Jeuring, Remco C. Veltkamp (eds.), 2016
Computers and Games: 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July 1, 2016, Revised Selected Papers
Aske Plaat, Walter Kosters, Jaap van den Herik (eds.), 2016
Social Games and Identity in the Higher Education Workplace: Playing with Gender, Class and Emotion
Michelle Addison (auth.), 2016
Learn to implement games with code
John M. Quick, 2017
Games for Vocabulary practice
Felicity O'Dell, Katie Head, 2009
The Online Self: Externalism, Friendship and Games
Soraj Hongladarom (auth.), 2016
The Pacific Islands in China’s Grand Strategy: Small States, Big Games
Jian Yang (auth.), 2011
Changing the Rules of the Game: Economic, Management and Emerging Issues in the Computer Games Industry
Sabine Hotho, Neil McGregor (eds.), 2013
An Information Technology Surrogate for Religion: The Veneration of Deceased Family in Online Games
William Sims Bainbridge (auth.), 2014
Foundations of the Formal Sciences V: Infinite Games
S. Bold, B. Loewe, T. Rasch, J. von Benthem (eds.), 2007
Dictionary of Mathematical Games, Puzzles and Amusements
Harry E. Eiss, 1988
On numbers and games
John Horton Conway, 2001
Pro Android Games
Massimo Nardone, Vladimir Silva, 2014
Learning C++ by creating games with UE4
William Sherif, 2015
Serious Games für die Gesundheit: Anwendung in der Prävention und Rehabilitation im Überblick
Josef Wiemeyer (auth.), 2016
