نتایج جستجو
Computers and Games: 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July 1, 2016, Revised Selected Papers
Aske Plaat, Walter Kosters, Jaap van den Herik (eds.), 2016
Social Games and Identity in the Higher Education Workplace: Playing with Gender, Class and Emotion
Michelle Addison (auth.), 2016
Learn to implement games with code
John M. Quick, 2017
Games for Vocabulary practice
Felicity O'Dell, Katie Head, 2009
The Online Self: Externalism, Friendship and Games
Soraj Hongladarom (auth.), 2016
The Pacific Islands in China’s Grand Strategy: Small States, Big Games
Jian Yang (auth.), 2011
Changing the Rules of the Game: Economic, Management and Emerging Issues in the Computer Games Industry
Sabine Hotho, Neil McGregor (eds.), 2013
An Information Technology Surrogate for Religion: The Veneration of Deceased Family in Online Games
William Sims Bainbridge (auth.), 2014
Foundations of the Formal Sciences V: Infinite Games
S. Bold, B. Loewe, T. Rasch, J. von Benthem (eds.), 2007
Dictionary of Mathematical Games, Puzzles and Amusements
Harry E. Eiss, 1988
On numbers and games
John Horton Conway, 2001
Pro Android Games
Massimo Nardone, Vladimir Silva, 2014
Learning C++ by creating games with UE4
William Sherif, 2015
Serious Games für die Gesundheit: Anwendung in der Prävention und Rehabilitation im Überblick
Josef Wiemeyer (auth.), 2016
Math Lab for Kids: Fun, Hands-On Activities for Learning with Shapes, Puzzles, and Games
Rebecca Rapoport, J.A. Yoder, 2017
Game Hacking. Developing Autonomous Bots for Online Games
Nick Cano, 2016
Games Criminals Play
Bud Allen and Diana Bosta
A Bayesian Theory of Games
Jimmy Teng, 2013
Mind Games
Richard Thieme, 2010
