دانلود کتاب C++ Game Development By Example: Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
by Siddharth Shekar
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عنوان فارسی: C++ Game Development By Example: یادگیری برای ساخت بازی و گرافیک با SFML OpenGL و Vulkan با استفاده از C++ برنامه نویسی |
دانلود کتاب
جزییات کتاب
C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games.
By the end of this book, you'll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level.
What you will learn:
Understand shaders and how to write a basic vertex and fragment shader
Build a Visual Studio project and add SFML to it
Discover how to create sprite animations and a game character class
Add sound effects and background music to your game
Grasp how to integrate Vulkan into Visual Studio
Create shaders and convert them to the SPIR-V binary format
If you're a developer keen to learn game development with C++ or get up to date with game development, this book is for you. Some knowledge of C++ programming is assumed.