دانلود کتاب Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
by Adam Marrs, Peter Shirley, Ingo Wald
|
عنوان فارسی: Ray Tracing Gems II: Real-Time نسل بعدی با Dxr ، Vulkan و Optix |
دانلود کتاب
جزییات کتاب
Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.
What You'll Learn:
The latest ray tracing techniques for developing real-time applications in multiple domains
Case studies from developers and studios who have shipped products that use real-time ray tracing.
Guidance, advice and best practices for rendering applications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing)
High performance graphics for 3D graphics, virtual reality, animation, and more
Who This Book Is For:
Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines.