جزییات کتاب
KurzbeschreibungLaunch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog - all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. "Write Your Way Into Animation and Games" provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer. Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for animation and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides: "Digital Storytelling, Second Edition" by Carolyn Handler Miller; "Animation Writing and Development" by Jean Ann Wright; "Writing for Animation, Comics, and Games" by Christy Marx; "Story and Simulations for Serious Games" by Nick Iuppa and Terry Borst; and, "Writing for Multimedia and the Web, Third Edition" by Timothy Garrand. How to break in to the industry and have a career in writing for animation or video games? How to fine tune your narrative, characters, world, and dialogue - with this comprehensive guide to writing, these are possible. Companion Web site includes all of the key multimedia and resource components from the original Focal Press books. Über den AutorBased in Los Angeles, California. Christy Marx is a writer, story editor, series developer, game designer, and interactive writer. Her many credits include: Babylon 5 and the Twilight Zone; 20,000 Leagues Under the Sea; He-Man; X-Men Evolution; Teenage Mutant Ninja Turtles; Lord of the Rings; Elfquest; and more.