جزییات کتاب
With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display.Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment.Key features:Offers an overview of key existing technologies for 3D videoProvides a discussion of advanced research topics and future technologiesReviews relevant standardization effortsAddresses applications and implementation issuesIncludes contributions from leading researchersThe book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.Content: Chapter 1 Consumer Depth Cameras and Applications (pages 1–16): Seungkyu LeeChapter 2 SFTI: Space?from?Time Imaging (pages 17–36): Ahmed Kirmani, Andrea Colaco and Vivek K. GoyalChapter 3 2D?to?3D Video Conversion: Overview and Perspectives (pages 37–61): Carlos Vazquez, Liang Zhang, Filippo Speranza, Nils Plath and Sebastian KnorrChapter 4 Spatial Plasticity: Dual?Camera Configurations and Variable Interaxial (pages 62–78): Ray ZoneyChapter 5 Disparity Estimation Techniques (pages 81–101): Mounir Kaaniche, Raffaele Gaetano, Marco Cagnazzo and Beatrice Pesquet?PopescuChapter 6 3D Video Representation and Formats (pages 102–120): Marco Cagnazzo, Beatrice Pesquet?Popescu and Frederic DufauxChapter 7 Depth Video Coding Technologies (pages 121–138): Elie Gabriel Mora, Giuseppe Valenzise, Joel Jung, Beatrice Pesquet?Popescu, Marco Cagnazzo and Frederic DufauxChapter 8 Depth?Based 3D Video Formats and Coding Technology (pages 139–161): Anthony Vetro and Karsten MullerChapter 9 Coding for Interactive Navigation in High?Dimensional Media Data (pages 162–186): Ngai?Man Cheung and Gene CheungChapter 10 Adaptive Streaming of Multiview Video Over P2P Networks (pages 187–204): C. Goktug Gurler and A. Murat TekalpChapter 11 Image Domain Warping for Stereoscopic 3D Applications (pages 207–230): Oliver Wang, Manuel Lang, Nikolce Stefanoski, Alexander Sorkine?Hornung, Olga Sorkine?Hornung, Aljoscha Smolic and Markus GrossChapter 12 Image?Based Rendering and the Sampling of the Plenoptic Function (pages 231–248): Christopher Gilliam, Mike Brookes and Pier Luigi DragottiChapter 13 A Framework for Image?Based Stereoscopic View Synthesis from Asynchronous Multiview Data (pages 249–271): Felix Klose, Christian Lipski and Marcus MagnorChapter 14 Signal Processing for 3D Displays (pages 275–294): Janusz KonradChapter 15 3D Display Technologies (pages 295–312): Thierry Borel and Didier DoyenChapter 16 Integral Imaging (pages 313–335): Jun AraiChapter 17 3D Light?Field Display Technologies (pages 336–345): Peter Tamas Kovacs and Tibor BaloghChapter 18 3D Media and the Human Visual System (pages 349–376): Simon J. Watt and Kevin J. MacKenzieChapter 19 3D Video Quality Assessment (pages 377–391): Philippe Hanhart, Francesca De Simone, Martin Rerabek and Touradj EbrahimiChapter 20 Interactive Omnidirectional Indoor Tour (pages 395–415): Jean?Charles Bazin, Olivier Saurer, Friedrich Fraundorfer and Marc PollefeysChapter 21 View Selection (pages 416–431): Fahad Daniyal and Andrea CavallaroChapter 22 3D Video on Mobile Devices (pages 432–449): Arnaud Bourge and Alain BellonChapter 23 Graphics Composition for Multiview Displays (pages 450–467): Jean Le Feuvre and Yves MathieuChapter 24 Real?Time Disparity Estimation Engine for High?Definition 3 DTV Applications (pages 468–485): Yu?Cheng Tseng and Tian?Sheuan Chang