کتاب های John Vince Phd

Advances in Modelling, Animation and Rendering
Nadia Magnenat-Thalmann, MyungJin Kang, Taro Goto (auth.), John Vince PhD, FBCS, CEng, Rae Earnshaw BSc, MSc, FBCS, CEng (eds.), 2002
Essential Mathematics for Computer Graphics fast
John Vince MTech, PhD, FBCS, CEng (auth.), 2001
Geology - Encyclopedic Dictionary of Hydrogeology
John A. Vince, 2009
Essential Mathematics for Computer Graphics Fast
John Vince, 2001
Essential mathematics for computer graphics fast
John A. Vince, 2005
Essential Mathematics for Computer Graphics Fast
John Vince, 2001
Geometric Algebra: An Algebraic System for Computer Games and Animation
Prof. John Vince MTech, 2009
Geometric algebra: An algebraic system for computer games and animation
Prof. John Vince MTech, 2009
Geometric Algebra: An Algebraic System for Computer Games and Animation
Prof. John Vince MTech, 2009
Geometry for Computer Graphics: Formulae, Examples and Proofs
John Vince MTech, 2005
Calculus for Computer Graphics
John Vince (auth.), 2013
Calculus for computer graphics
John Vince (auth.), 2013
Calculus for Computer Graphics
John Vince, 2013
Genetic Programming Theory and Practice II
John A. Vince, 2005
Introduction to Virtual Reality
John Vince (auth.), 2004
Mathematics for Computer Graphics
Prof. John Vince MTech, 2010
Mathematics for computer graphics
Prof. John Vince MTech, 2010
Mathematics for Computer Graphics
Prof. John Vince MTech, 2010
Mathematics for Computer Graphics
Prof. John Vince MTech, 2010
Mathematics for Computer Graphics
John Vince MTech, 2006
High performance computing for computer graphics and visualisation: proceedings of the International Workshop on High Performance Computing for Computer Graphics and Visualisation, Swansea, 3-4 July 1995
Chen, Min; Vince, John A.; Townsend, Peter (eds.), 1996
Mathematics for Computer Graphics
John Vince, 2017