کتاب های Wolfgang F Engel

ShaderX3: Advanced Rendering with DirectX and OpenGL
Wolfgang (Wolfgang Engel) Engel, 2005
GPU Pro 6: Advanced Rendering Techniques
Wolfgang Engel, 2015
Beginning Direct3D Game Programming
Wolfgang Engel, 2003
Beginning Direct3D Game Programming, Second Edition
Wolfgang Engel, 2003
Beginning Direct3D Game Programming, Second Edition
Wolfgang Engel, 2003
ShaderX2
Wolfgang F. Engel, 2003
ShaderX2: Introductions and Tutorials with DirectX 9.0
Wolfgang F. Engel, 2004
ShaderX2: Introductions and Tutorials with DirectX 9.0
Wolfgang F. Engel, 2003
ShaderX2: Introductions and Tutorials with DirectX 9.0
Wolfgang F. Engel, 2003
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang F. Engel, 2004
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang F. Engel, 2003
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang F. Engel, 2003
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang F. Engel, 2003
Shaderx3: Advanced Rendering with Directx and OpenGL
Wolfgang Engel, 2006
ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series)
Wolfgang Engel, 2004
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks
Wolfgang F. Engel, 2002
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
Wolfgang F. Engel, 2002
GPU Pro 7: Advanced Rendering Techniques
Wolfgang Engel, 2016
ShaderX5. Advanced Rendering Techniques
Wolfgang Engel, 2007
ShaderX5: Advanced Rendering Techniques
Wolfgang Engel, 2006
Beginning Direct3D Game Programming (Prima Tech's Game Development)
Wolfgang Engel, 2001
GPU Pro 3 : advanced rendering techniques
Wolfgang F Engel (ed.), 2012
GPU Pro 4 : advanced rendering techniques
Wolfgang F Engel (ed.), 2013
GPU Pro 5: Advanced Rendering Techniques
Wolfgang Engel, 2014