انتشارات Wordware Pub.
Computer Game Design: Theory and Practice
Richard Rouse, 2001
Developer's Guide to Computer Game Design
John Scott Lewinski, 1999
Game Design Foundations
Roger E. Pedersen, 2003
Advanced Lighting and Materials with Shaders
Kelly Dempski, Emmanuel Viale, 2004
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks
Wolfgang F. Engel, 2002
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
Wolfgang F. Engel, 2002
Learn Vertex & Pixel Shader Programming with DirectX 9
James Leiterman, 2004
Learn Vertex & Pixel Shader Programming with DirectX 9
James Leiterman, 2004
Learn Vertex & Pixel Shader Programming with DirectX 9
James Leiterman, 2004
Advanced Linux 3D Graphics
Norman Lin, 2001
Delphi Developer's Guide to OpenGL (first 5 chapters only)
Jon Jacobs, 1999
Kylix 2 Development
Eric Whipple, Rick Ross, Nick Hodges, 2002
Essential LightWave 7.5
Timothy Albee, 2002
Essential LightWave v9
Steve Warner, Kevin Phillips, Timothy Albee, 2007
C++ Builder 6 Developer's Guide
Satya Sai Kolachina, 2002
Delphi Graphics and Game Programming Exposed
John Ayres, 2000
Delphi Graphics and Game Programming Exposed
John Ayres, 2000
Delphi Graphics and Game Programming Exposed with DirectX 7.0
John Ayres, 2000
Learn graphics file programming with Delphi3
Derek Benner, 1997
JBuilder 8.0 JFC and SWING Programming
Chuck Easttom, 2002
